CONFERENCE 
& JOURNAL PAPERS
	& JOURNAL PAPERS
Can Fans Build Parasocial Relationships through Idols’ Simulated Voice Messages?: A Study of AI Private Call Users’ Perceptions, Cognitions, and Behaviors
            
            Re:SPect: Enabling Active and Scalable Responses to Networked Online Harassment
            
            
                CSCW 2024
            
            
		The Double-edged Influence of Self-expansion in the Metaverse: A Two-wave Panel Assessment of Identity Perception, Self-esteem and Life Satisfaction
            
            
                Cyberpsychology, Behavior, and Social Networking Vol 27. No. 1 (January 2024)
            
            
		When Does it Become Harassment?: An Investigation of Online Criticism and Calling Out in Twitter
            
            
                CSCW 2022
            
            
		Prediction for Retrospection: Integrating Algorithmic Stress Prediction into Personal Informatics Systems for College Students' Mental Health
            
            
                CHI 2022
            
            
		Cocomix: Leveraging Comments to Improve Webtoon Accessibility for Blind or Low Vision Readers
            
            
                CHI 2022
            
            
		StarryThoughts: Facilitating Diverse Opinion Exploration on Social Issues
            
            
                CSCW 2021
            
            
		POSTERS 
& WORKSHOPS
	& WORKSHOPS
Towards an Experience-Centric Paradigm of Online Harassment: Responding to Calling out and Networked Harassment
            
            
                CHI 2023 Workshop on Combating Toxicity, Harassment, and Abuse in Online Social Spaces
            
        
    When AI Meets the K-Pop culture: A case study of fans’ perception of AI Private Call
            
            
                NeurIPS 2022 Workshop on Cultures in AI/AI in Culture
            
        
    Learnersourcing Modular and Dynamic Multiple Choice Questions
            
            
                L@S 2022 Workshop on Learnersourcing Student Generated Content
            
        
    Play With Your Emotions: Exploring Possibilities of Emotions as Game Input in NERO
            
            
                CHI 2022 Student Game Competition
            
        
    The Implementation of MiRO, a Media-as-Place Computer Game
            
            
                DIS 2019 Provocations and WIPs
            
        
    Zipsarang: A Social Media Platform to Facilitate Adoption of Abandoned Animals
            
            
                HCI Korea 2020 Creative Awards